Files
LM-Gambit/results/Modern-Apple-Dev/automated_report_codellama-13b-instruct.md
T

18 KiB

Automated Diagnostic Report: codellama-13b-instruct


Performance Summary

  • Average Tokens/s: 9.07
  • Average Time to First Token: 0.0s
  • Total Tokens Generated: 2589

Qualitative Analysis

(Manual grading and analysis of the responses is required to determine the final letter grade.)


Test 1: Write a Swift function that solves the FizzBuzz problem.

Source: test1.txt

Prompt:

Write a Swift function that solves the FizzBuzz problem.

The function must have the exact signature:
`func generateFizzBuzz(upTo max: Int) -> [String]`

It must not print directly to the console. Instead, it should return an array of strings.

Rules:
1. For numbers divisible by 3, the string should be "Fizz".
2. For numbers divisible by 5, the string should be "Buzz".
3. For numbers divisible by both 3 and 5, the string should be "FizzBuzz".
4. Otherwise, it should be the number itself as a string.

Include a complete documentation comment (`///`) explaining what the function does, its parameters, and what it returns.

Response:

func generateFizzBuzz(upTo max: Int) -> [String] {
    var result = [String]()
    
    for i in 1...max {
        if i % 3 == 0 && i % 5 == 0 {
            result.append("FizzBuzz")
        } else if i % 3 == 0 {
            result.append("Fizz")
        } else if i % 5 == 0 {
            result.append("Buzz")
        } else {
            result.append(String(i))
        }
    }
    
    return result
}

Performance Metrics:

  • Tokens/s: 9.99
  • Total Tokens: 149
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 2: Create a complete SwiftUI view for a user profile card.

Source: test2.txt

Prompt:

Create a complete SwiftUI view for a user profile card.

The view should be named `UserProfileCard` and be initialized with a simple `User` struct containing `name: String`, `handle: String`, and `avatarURL: URL`.

Requirements:
- Use an `AsyncImage` to load the user's avatar from the URL.
- Display the user's name in a `.headline` font and their handle (e.g., "@username") in a `.subheadline` font with a secondary color.
- Include a "Follow" button that uses the "person.badge.plus" SF Symbol.
- Arrange the elements cleanly inside an HStack with appropriate spacing.
- The entire card should have a subtle shadow and rounded corners.

Response:

struct UserProfileCard: View {
    let user: User
    
    var body: some View {
        VStack(alignment: .leading) {
            AsyncImage(url: user.avatarURL, placeholder: { Text("Loading...") })
                .aspectRatio(contentMode: .fill)
                .frame(width: 100, height: 100)
                .clipShape(Circle())
            
            VStack(alignment: .leading) {
                Text(user.name).font(.headline)
                    .foregroundColor(.primary)
                Text("@\(user.handle)")
                    .font(.subheadline)
                    .foregroundColor(.secondary)
            }
            
            Button(action: {}) {
                Image(systemName: "person.badge.plus")
                    .resizable()
                    .frame(width: 24, height: 24)
                    .foregroundColor(.blue)
            }
        }
        .padding()
        .background(Color.white)
        .cornerRadius(10)
        .shadow(color: Color.gray.opacity(0.5), radius: 10, x: 0, y: 10)
    }
}

Performance Metrics:

  • Tokens/s: 10.47
  • Total Tokens: 306
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 3: I have this old networking code that uses a completion handler. Please refactor it to use modern Swift Concurrency with async/await.

Source: test3.txt

Prompt:

I have this old networking code that uses a completion handler. Please refactor it to use modern Swift Concurrency with async/await.

The new function should be marked with `async throws` and return a `[Post]` object upon success. Also, include an example of how to call this new async function inside a `Task` with a `do-catch` block.

**Old Code:**
struct Post: Codable {
    let id: Int
    let title: String
}

func fetchPosts(completion: @escaping (Result<[Post], Error>) -> Void) {
    guard let url = URL(string: "https://api.example.com/posts") else { return }
    URLSession.shared.dataTask(with: url) { data, _, error in
        if let error = error { completion(.failure(error)); return }
        guard let data = data else { return }
        do {
            let posts = try JSONDecoder().decode([Post].self, from: data)
            completion(.success(posts))
        } catch {
            completion(.failure(error))
        }
    }.resume()
}

Response:

ERROR: API request failed: HTTPConnectionPool(host='localhost', port=1234): Read timed out. (read timeout=180)

Performance Metrics:

  • Tokens/s: N/A
  • Total Tokens: N/A
  • Time to First Token: N/A
  • Stop Reason: N/A

Test 4: Create a complete SwiftData example for a macOS 26 app.

Source: test4.txt

Prompt:

Create a complete SwiftData example for a macOS 26 app.

You must define two models: `Author` and `Book`. An `Author` can have many `Book`s (a one-to-many relationship).

Then, create a SwiftUI view that displays a list of all authors. When an author's name is tapped, it should navigate to a detail view that shows a list of all the books written by that specific author. Use a SwiftData `@Query` to fetch the data.

Response:

import SwiftUI
import SwiftData

struct Author: Model {
    var id = UUID()
    var name: String
}

extension Author: Identifiable {}

struct Book: Model {
    var id = UUID()
    var title: String
    var authorId: UUID
    
    @Parent(key: "authorId")
    var author: Author
}

extension Book: Identifiable {}
import SwiftUI
import SwiftData

struct ContentView: View {
    @Query("SELECT * FROM Author")
    var authors: [Author] = []
    
    var body: some View {
        NavigationView {
            List(authors) { author in
                NavigationLink(destination: DetailView(authorId: author.id)) {
                    Text(author.name)
                }
            }
        }
    }
}
import SwiftUI
import SwiftData

struct DetailView: View {
    @Query("SELECT * FROM Book WHERE authorId = :authorId")
    var books: [Book] = []
    
    let authorId: UUID
    
    var body: some View {
        List(books) { book in
            Text(book.title)
        }
    }
}

Performance Metrics:

  • Tokens/s: 8.26
  • Total Tokens: 307
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 5: Write a thread-safe counter class in Swift using an actor.

Source: test5.txt

Prompt:

Write a thread-safe counter class in Swift using an `actor`.

The actor should be named `SafeCounter`. It must have a private property to hold the current count and two public methods:
1. `func increment() async`
2. `func getCount() async -> Int`

Also, provide a simple example of how to create an instance of the actor and call its methods concurrently from two different `Task`s.

Response:

actor SafeCounter {
    private var count = 0
    
    func increment() async {
        await Task.sleep(UInt64.random(in: 1...5) * 1_000_000) // simulate a long-running task
        
        count += 1
    }
    
    func getCount() async -> Int {
        return count
    }
}

Example usage:

let counter = SafeCounter()

Task.init {
    for _ in 0..<5 {
        await counter.increment()
    }
}.run()

Task.init {
    for _ in 0..<5 {
        let count = await counter.getCount()
        
        print("count: \(count)") // prints "count: 1", "count: 2", ..., "count: 10"
    }
}.run()

Performance Metrics:

  • Tokens/s: 1.02
  • Total Tokens: 218
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 6: Create the code for a simple, non-configurable watchOS 26 complication that displays the current date in the .accessoryRectangular family.

Source: test6.txt

Prompt:

Create the code for a simple, non-configurable watchOS 26 complication that displays the current date in the `.accessoryRectangular` family.

The code must include:
1. A `TimelineProvider` to generate the timeline entries.
2. A `TimelineEntry` struct.
3. The main `Widget` struct.
4. A SwiftUI view for the complication's appearance.

Ensure the code correctly uses the modern WidgetKit framework.

Response:

import WidgetKit
import SwiftUI

struct Provider: TimelineProvider {
    func placeholder(in context: Context) -> SimpleEntry {
        SimpleEntry(date: Date())
    }

    func getSnapshot(in context: Context, completion: @escaping (SimpleEntry) -> Void) {
        let entry = SimpleEntry(date: Date())
        completion(entry)
    }

    func getTimeline(in context: Context, completion: @escaping (Timeline<Entry>) -> Void) {
        var entries: [SimpleEntry] = []

        // Generate a timeline consisting of five entries an hour apart, starting from the current date.
        let currentDate = Date()
        for hourOffset in 0 ..< 5 {
            let entryDate = Calendar.current.date(byAdding: .hour, value: hourOffset, to: currentDate)!
            let entry = SimpleEntry(date: entryDate)
            entries.append(entry)
        }

        let timeline = Timeline(entries: entries, policy: .atEnd)
        completion(timeline)
    }
}

struct SimpleEntry: TimelineEntry {
    public let date: Date
}

@main
struct ComplicationWidget: Widget {
    private let kind: String = "ComplicationWidget"

    public var body: some WidgetConfiguration {
        StaticConfiguration(kind: kind, provider: Provider()) { entry in
            ComplicationView(entry: entry)
        }
        .configurationDisplayName("Date")
        .description("Displays the current date.")
    }
}

struct ComplicationView : View {
    var entry: Provider.Entry

    var body: some View {
        Text(entry.date, style: .time)
            .font(.system(size: 18))
            .foregroundColor(.white)
            .padding()
            .background(Color.black)
            .cornerRadius(10)
    }
}

Performance Metrics:

  • Tokens/s: 10.92
  • Total Tokens: 467
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 7: Refactor this SwiftUI view and its ObservableObject to use the modern @Observable macro introduced in Swift 5.9. The refactored code should be simpler and should not use the @Published property wrapper or the ObservableObject protocol.

Source: test7.txt

Prompt:

Refactor this SwiftUI view and its `ObservableObject` to use the modern `@Observable` macro introduced in Swift 5.9. The refactored code should be simpler and should not use the `@Published` property wrapper or the `ObservableObject` protocol.

**Old Code:**
class UserSettings: ObservableObject {
    @Published var score: Int = 0
    @Published var username: String = "Guest"
}

struct SettingsView: View {
    @StateObject private var settings = UserSettings()
    var body: some View {
        Form {
            TextField("Username", text: $settings.username)
            Stepper("Score: \(settings.score)", value: $settings.score)
        }
    }
}

Response:

class UserSettings: ObservableObject {
    @Observable var score = 0
    @Observable var username = "Guest"
}

struct SettingsView: View {
    @StateObject private var settings = UserSettings()
    var body: some View {
        Form {
            TextField("Username", text: $settings.username)
            Stepper("Score: \(settings.score)", value: $settings.score)
        }
    }
}

Performance Metrics:

  • Tokens/s: 9.41
  • Total Tokens: 103
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 8: Create the code for a simple, configurable WidgetKit widget for iOS 26. The widget should display a single "Note" string. The configuration logic must use the modern App Intents framework, allowing the user to edit the note's text directly from the widget's configuration screen. Do not use the old INIntent based system.

Source: test8.txt

Prompt:

Create the code for a simple, configurable WidgetKit widget for iOS 26. The widget should display a single "Note" string. The configuration logic must use the modern App Intents framework, allowing the user to edit the note's text directly from the widget's configuration screen. Do not use the old `INIntent` based system.

Response:

import WidgetKit
import SwiftUI
import Intents

struct Provider: IntentTimelineProvider {
    func placeholder(in context: Context) -> SimpleEntry {
        SimpleEntry(date: Date(), note: "Note")
    }

    func getSnapshot(for configuration: ConfigurationIntent, in context: Context, completion: @escaping (SimpleEntry) -> ()) {
        let entry = SimpleEntry(date: Date(), note: "Note")
        completion(entry)
    }

    func getTimeline(for configuration: ConfigurationIntent, in context: Context, completion: @escaping (Timeline<Entry>) -> ()) {
        var entries: [SimpleEntry] = []

        // Generate a timeline consisting of five entries an hour apart, starting from the current date.
        let currentDate = Date()
        for hourOffset in 0 ..< 5 {
            let entryDate = Calendar.current.date(byAdding: .hour, value: hourOffset, to: currentDate)!
            let entry = SimpleEntry(date: entryDate, note: "Note")
            entries.append(entry)
        }

        let timeline = Timeline(entries: entries, policy: .atEnd)
        completion(timeline)
    }
}

struct SimpleEntry: TimelineEntry {
    public let date: Date
    public let note: String
}

struct WidgetEntryView : View {
    var entry: Provider.Entry

    var body: some View {
        Text(entry.note)
            .padding()
    }
}

@main
struct Widget: Widget {
    private let kind: String = "Widget"

    public var body: some WidgetConfiguration {
        IntentConfiguration(kind: kind, intent: ConfigurationIntent.self, provider: Provider()) { entry in
            WidgetEntryView(entry: entry)
        }
        .configurationDisplayName("Note")
        .description("Displays a note.")
    }
}

Performance Metrics:

  • Tokens/s: 10.93
  • Total Tokens: 462
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 9: Write a complete SwiftUI view for visionOS 26 that presents a fully immersive space when a button is tapped.

Source: test9.txt

Prompt:

Write a complete SwiftUI view for visionOS 26 that presents a fully immersive space when a button is tapped.

The view must:
1. Have a button labeled "Enter Immersive Space".
2. Use the `@Environment(\.openImmersiveSpace)` and `@Environment(\.dismissImmersiveSpace)` variables.
3. Be able to open an immersive space with the ID "MyImmersiveScene".
4. Include a second button inside the immersive space to dismiss it.

Response:

import SwiftUI

struct ContentView: View {
    @Environment(\.openImmersiveSpace) var openImmersiveSpace
    @Environment(\.dismissImmersiveSpace) var dismissImmersiveSpace
    
    var body: some View {
        Button("Enter Immersive Space") {
            self.openImmersiveSpace(id: "MyImmersiveScene", options: [])
        }
    }
}

Performance Metrics:

  • Tokens/s: 10.01
  • Total Tokens: 106
  • Time to First Token: 0.0s
  • Stop Reason: stop

Test 10: Create a custom SwiftUI Layout container called SimpleFlowLayout.

Source: test10.txt

Prompt:

Create a custom SwiftUI Layout container called `SimpleFlowLayout`.

This layout should arrange its subviews in a horizontal flow, starting a new row when the current row is full. It should behave similarly to a basic left-aligned flow layout in CSS.

The implementation must conform to the `Layout` protocol and implement both the `sizeThatFits(...)` and `placeSubviews(...)` methods.

Response:

struct SimpleFlowLayout: Layout {
    func sizeThatFits(_ size: CGSize, subitems: [LayoutItem]) -> CGSize {
        var width = CGFloat(0)
        var height = CGFloat(0)
        
        for (index, item) in subitems.enumerated() {
            let frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
            
            if index % 2 == 0 {
                width += item.sizeThatFits(frame.size).width + 16
                
                if width > size.width {
                    width = 0
                    height += item.sizeThatFits(frame.size).height + 16
                }
            } else {
                height += item.sizeThatFits(frame.size).height + 16
            }
        }
        
        return CGSize(width: width, height: height)
    }
    
    func placeSubviews(_ rect: CGRect, subitems: [LayoutItem]) {
        var x = CGFloat(0)
        var y = CGFloat(0)
        
        for (index, item) in subitems.enumerated() {
            let frame = CGRect(x: 0, y: 0, width: rect.size.width, height: rect.size.height)
            
            if index % 2 == 0 {
                x += item.sizeThatFits(frame.size).width + 16
                
                if x > rect.size.width {
                    x = 0
                    y += item.sizeThatFits(frame.size).height + 16
                }
            } else {
                y += item.sizeThatFits(frame.size).height + 16
            }
            
            let origin = CGPoint(x: x, y: y)
            item.placeSubviews(CGRect(origin: origin, size: frame.size))
        }
    }
}

Performance Metrics:

  • Tokens/s: 10.66
  • Total Tokens: 471
  • Time to First Token: 0.0s
  • Stop Reason: stop