Commit Graph
3 Commits
Author SHA1 Message Date
christopherandClaude Sonnet 5 a89e81983e Phase 5: Offline downloads at selectable bitrates
Adds Room + WorkManager-backed offline downloads: a bitrate picker
(Low/Normal/High/Original) on track and album detail screens, a
Downloads library screen, and Settings additions for Wi-Fi-only
downloads and default quality. Bitrate tiers route through Subsonic's
`stream` endpoint with `maxBitRate`; Original uses `download`, which
always returns the untranscoded source file.

Three real bugs found and fixed during on-device verification:

- WorkManager was constructing DownloadWorker with its default
  reflection-based WorkerFactory instead of HiltWorkerFactory
  (NoSuchMethodException on the @AssistedInject constructor). The
  default androidx.startup auto-init ran before Hilt's field
  injection was guaranteed to have happened. Fixed by disabling the
  manifest's auto-init provider and calling WorkManager.initialize()
  manually in DeepwaveApplication.onCreate(), after super.onCreate().

- Crash on every download: WorkManager's own SystemForegroundService
  declares no foregroundServiceType in its manifest, but the worker
  requests dataSync at runtime via ForegroundInfo, which API 29+
  requires to be a subset of what's manifest-declared. Fixed by
  manifest-merging that service with foregroundServiceType="dataSync".

- Offline playback was completely broken: ResolvingDataSource only
  rewrites the DataSpec's URI (to file:// for a downloaded track) but
  always hands it to the same wrapped upstream DataSource to open.
  OkHttpDataSource can only open http(s) URLs, so the rewritten
  file:// URI failed with "Malformed URL" and playback silently fell
  through to the network. Wrapping the signed OkHttpDataSource.Factory
  in DefaultDataSource.Factory routes by scheme instead - this bug was
  latent since Phase 4, since LocalTrackFiles was always empty until
  now and the local-file path was never actually exercised.

- Re-downloading a track at a different quality could produce a
  different file extension (Content-Type-driven), orphaning the
  previous file on disk with no cleanup path. DownloadWorker now
  clears any existing files for the track id before writing the new
  one.

Verified on-device: downloads at all four tiers produce distinctly
different, correctly-ordered file sizes (Low < Normal < High <
Original); a fully downloaded track keeps playing with Wi-Fi and
mobile data both disabled; killing and relaunching the app mid-download
lets WorkManager resume the interrupted download to a correct,
byte-exact final file.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-17 14:28:42 -04:00
christopherandClaude Sonnet 5 a07868b688 Phase 2: Spotify/SoundCloud-style theme, nav shell, and component library
Redirects Deepwave from a vanilla Subsonic client toward the Spotify/
SoundCloud-style product the user wants, per the Phase 2+ roadmap.

- Dark-first Material3 theme with a fixed aqua accent (no Material You
  dynamic color), full type scale, rounded-corner shape system
- Typed (@Serializable) navigation routes; new bottom-tab shell
  (Home/Search/Library) with a settings entry point and mini-player
  placeholder bar, replacing the single placeholder Home screen
- Logout moved out of Home into a dedicated Settings screen
- Reusable component library (TrackRow, AlbumCard, ArtistCard,
  ArtworkPlaceholder, BottomNavBar, MiniPlayerBar) for Phase 3 to wire
  real data into
- Strings externalized to strings.xml
- Security fix: exclude the Tink keyset and encrypted credentials
  DataStore from Android auto-backup (backup_rules.xml /
  data_extraction_rules.xml), previously unexcluded despite
  allowBackup=true
- Fix: Home screen's content column was missing verticalScroll,
  making it unscrollable once content exceeds the viewport; also
  added breathing room between each row's header and its cards
- Split Login/Settings into stateless content composables + thin
  ViewModel-wired wrappers, and added @Preview coverage (including
  interactive previews for MainScreen and BottomNavBar) across every
  screen and component so the UI can be reviewed in Android Studio's
  preview pane without running on a device

Added material-icons-extended as a pragmatic deviation from the
Phase 2 plan (no new deps) since later phases all need icons outside
Compose's small default set (play/pause/skip/download/playlist).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-17 03:37:58 -04:00
NetherwarlordandClaude Sonnet 5 1971d02e2b Initial commit: Deepwave Phase 1 - auth scaffolding
Spotify-like Navidrome client scaffold with Hilt DI, a Subsonic API
client (token auth, base-URL rewriting), encrypted single-server
credential storage (DataStore + Tink/Keystore), and a login/session
flow gating Compose Navigation between Login and a placeholder Home
screen.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-16 23:38:23 -04:00